Tag: adobe air

  • In part one of this series, you created the Actionscript 3 library, Objective C static library and wrapped it all together in a beauteous Adobe Native Extension (ANE) for use in your Flash mobile app. By now, you’re able to connect to Apple’s Game Center, but you don’t know it yet. This post will will…

  • With the advent of Adobe Native Extensions (ANE’s) Flash platform developers have been fully unleashed upon the mobile OS scene. Your Flash apps now have full access to all native features through ANEs. This two part series will get you ready to integrate your own Flash games with Apple’s Game Center so you can start…

  • Ok so it takes me a while to catch up on the blogging. MAX is over and the secrets are out. One thing I was particularly happy about was the new Shibuya Beta program, where Flex developers could incorporate Adobe’s licensing framework and start selling AIR apps. My colleague Holly Schinsky and I were invited…

  • If you want the Flex 3/AIR certification, you want to study with Attest 1.5

  • They’re basically done! http://code.google.com/p/photobucketas3lib/ I just got finished working it into MyStylez today for easy drag/drop functionality while building MySpace layouts. The AS3 library itself is extremely well done and easy to use, took me no time at all. Great job Photobucket gang! Going forward, I know which api I’ll be using for online image…

  • I’ve been working with the AS3 Flickr library trying to make MyStylez cooler with some Flickr + AIR drag and drop goodies and was thinking I’d eventually try to work in the Photobucket API too. I haven’t seen any ActionScript library projects yet, but then again I’ve been sitting in the dark for two weeks…

  • I ported AirSpace today from AIR Beta 2 to Beta 3 and overall it wasn’t that bad. Heh! First off, I originally used Rich Tretola’s UpdateManager class for AirSpace’s updates before, and it looks like he updated his entry for Beta 3 already. Wish I knew this before I upgraded mine 😛 Oh well, it’s…